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Dnd wingwear

WebAn especially useful piece of titanium armor allowing flying races to cover the musculature of their wings. It snaps on easily to wing structures but leaves the wing membranes … WebThis snug uniform has symbols of air stitched into it and leathery flaps that stretch along the arms, waist, and legs to create wings for gliding. A suit of wingwear has 3 charges. …

Tiefling - DND 5th Edition - Wikidot

http://dnd5e.wikidot.com/wondrous-items:figurine-of-wondrous-power WebEarworm - DND 5th Edition. Earworm. Source: Eberron - Rising from the Last War. Wondrous item, uncommon (requires attunement) To attune to this symbiont, you must hold it against the skin behind your ear for the entire attunement period, whereupon it burrows into your head and bonds to your skull. While the earworm is inside you, you can speak ... nrheg activities calendar https://leapfroglawns.com

Smokepowder Forgotten Realms Wiki Fandom

http://dnd5e.wikidot.com/tiefling WebFormat. Hardcover. Abolish an ancient evil threatening devastation in this adventure for the world’s greatest roleplaying game! Called by the Elder Elemental Eye to serve, four corrupt prophets have risen from the depths of anonymity to claim mighty weapons with direct links to the power of the elemental princes. http://dnd5e.wikidot.com/wondrous-items:all nr heating norfolk

Scaled Ornament - DND 5th Edition - Wikidot

Category:Wingwear - DND 5th Edition

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Dnd wingwear

Smokepowder in Waterdeep: Dragon Heist - EN World

http://dnd5e.wikidot.com/wondrous-items:wingwear WebSmokepowder was a magical alchemical equivalent of gunpowder. Though confusing matters, a few on Toril used the word "gunpowder" as simply another name for smokepowder. Bearing a resemblance to gunpowder, it was a coarse dark gray powder that exploded when exposed to fire or heat, producing force, noise, and smoke. …

Dnd wingwear

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WebThey are all level 4. They are getting wingwear suits from the agency that has hired them for a mission. For people who don't know, Wingwear suits are basically magical wingsuits, …

WebA Figurine of Wondrous Power is a statuette of a beast small enough to fit in a pocket. If you use an action to speak the command word and throw the figurine to a point on the ground within 60 feet of you, the figurine becomes a living creature. If the space where the creature would appear is occupied by other creatures or objects, or if there ... WebThe goose makes an aggressive display of honking and wing flapping against a target creature within 30 feet that it can see. The target must make a DC 12 Wisdom saving throw, becoming frightened of the goose until the end of its next turn on a failed save. A creature that succeeds on this saving throw is immune to the goose's Intimidate for 24 ...

Webwingwear and prefer to attack at range with crossbows or javelins An Air Cultist uses balloon pack to attack from above while staying out of melee range Air Beacons are floating … WebJan 22, 2024 · Wingwear. This suit allows you to fly, but you lose altitude at the end of each turn. Winter’s Dark Bite. This is a +1 greatsword that works as a +3 greatsword when fighting against a thesselhydra. Witherbloom Primer. A magic textbook that allows you to make improved survival and nature checks.

http://dnd5e.wikidot.com/wondrous-items:balloon-pack

WebBalloon Pack. Source: Princes of the Apocalypse. Wondrous item, uncommon. This backpack contains the spirit of an air elemental and a compact leather balloon. While you’re wearing the backpack, you can deploy the balloon as an action and gain the effect of the Levitate spell for 10 minutes, targeting yourself and requiring no concentration. nrheg community edhttp://dnd5e.wikidot.com/wondrous-items:windvane nightmare beast tibiaWebShillelagh. The wood of a club or quarterstaff you are holding is imbued with nature's power. For the duration, you can use your spellcasting ability instead of Strength for the attack and damage rolls of melee attacks using that weapon, and the weapon's damage die becomes a d8. The weapon also becomes magical, if it isn't already. nrheg community educationWebCasting Time: 1 action. Range: Touch. Target: A creature. Components: V S M (A grasshopper's hind leg) Duration: 1 minute. Classes: Druid, Ranger, Sorcerer, Wizard. You touch a creature. The creature’s jump distance is tripled until the spell ends. View All Spells ». nr headache\u0027sWeb5etools ... Loading... nr heating \\u0026 plumbing ltdWebWater Breathing. 3 Transmutation Yes. Casting Time: 1 action. Range: 30 feet. Target: Up to ten willing creatures you can see within range. Components: V S M (A short reed or piece of straw) Duration: 24 hours. Classes: Druid, Ranger, Sorcerer, Wizard. This spell grants up to ten willing creatures you can see within range the ability to breathe ... nrheg elementary schoolhttp://dnd5e.wikidot.com/wondrous-items:skyblinder-staff nrheg football schedule